|Tournament Name||Vault Bowl III|
|Start Date (YYYY-MM-DD)||2012-10-13|
|End Date (YYYY-MM-DD)||2012-10-14|
|Scoring||W12/D6/L0 +1 per touchdown/casualty up to a maximum of 3 each per game|
|Cost||£20 NaF, £25 non NaF|
|NAF Fee Included||no|
|NAF Member Discount||yes|
|Address||The Hod Carrier|
| ||102 Coppice Road|
|Using CRP rules + the 3 'extra' teams - Chaos Pact, Slann, Underworld|
3 games each day for a total of 6 games
TV 115, full inducements except wizards and cards, no stacking, no stat increases, round events
Tier 1 (3 skills each day)
Amazons, Woodies, Undead, Dwarves, Chaos Dwarves, Orcs, Skaven, Norse, Dark Elves, Lizards, Necro
Tier 2 (1 double + 3 skills day 1, 3 skills day 2)
Humans, Elves, Khemri, High Elves, Chaos, Nurgle, Chaos Pact, Underworld, Vamps, Slann
Tier 3 (1 double + 3 skills each day)Ogres, Gobbos, 'Flings
Round Events. (Not necessarily in this order.)
1/ Angry Fans (crowd has mighty blow for game)
2/ Traditional BB (Astrogranite pitch, +1 to armour rolls)
3/ Storm Weather (Use the different weather table.)
4/ Ref's on Strike (Sending off's overturned on 4+, use of bribes after roll)5/ Lush Grass (Overgrown grass, -1 Armour rolls)
6/ Inspiration (All teams who lost last round gain a Leader skill on a player without a skill)
Each round will have a different event and they'll be the same for every game in that round. Inspiration will definitely be round 6 so the Leader skill is only added for one game.
Buffet lunch each day.
Prizes for, 1st, 2nd, Stunty Cup, Sportsman and best painted.
Please note figures need to be representative of what they are and painted. If your unsure drop me an email please.